LevelUP: The True Cost of On-Premises vs Cloud in Gaming

Transitioning from traditional on-site infrastructure to cloud computing is a historical turning point in game development. This has a huge impact, particularly in the real-time multiplayer game world – where scalability, flexibility, and rapid deployment are mission-critical for your game to succeed. Cloud computing offers cost-effective and efficient options, along with other advantages, including security and […]

The backend of gaming: infrastructure planning and handling data

Infrastructure and backend are inherently related. Traditionally gaming studios have fallen victim to the common mistake of separating the infrastructure and techstack decisions. Gaming companies typically decide first on an infrastructure provider and then build the techstack. However, it has become increasingly clear that the techstack decision MUST lead your infrastructure decision. Certain infrastructures don’t […]