Author Archive

Building your Game Platform

As web gaming is growing, more and more needs to be taken into consideration when designing a new game or platform. This sentiment is underlined by a recent quote from John Carmack: “I can send an IP packet to Europe faster than I can send a pixel to the screen. How f*d up is that?”
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Predicting the future: Online Gaming trends according to LeaseWeb

The Game Developers Conference is just around the corner, and if you read any of our recent series of blog posts about online gaming, you’ll know that we keenly follow all the latest developments.

GDC logo

For this reason, we’re full of speculation as to what the year will hold for the industry, but here’s our take on it:

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It’s all in the game, part 4: hosting your online games for the right price

Welcome to the fourth and final article in our short series of blog posts on hosting for the online gaming industry. With one day of GameConnection Europe left (LeaseWeb’s booth is #220), we would like to discuss one final piece of the MMO hosting puzzle: getting the right price to host your online games.

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It’s all in the game, part 2: Ensuring worldwide connectivity for your MMO games

Welcome to the second part in our blog series on hosting for the online gaming industry. In the weeks leading up to GameConnection Europe, we’ll talk about various topics to keep in mind when looking for a suitable hosting solution for MMO games. This week we are looking at connectivity.

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LeaseWeb on Twitter

Don't miss out! SEE the Cloud is on November 16. Find out more and sign up at lsw.to/lkm @TOPdesk

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"Azure Stack addresses the market for private cloud services with public cloud capabilities" @Microsoft Azure Stack lsw.to/lkq

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One month to go until SiGMA17! Register now lsw.to/lkd

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Congratulations to our CTO, Svenja de Vos for being named one of the top 100 management talents in the Netherlands lsw.to/lkf

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