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The Seven Deadly Sins of Web Scale (Part 2)

joshua_web_scale_part_2In this 2-part mini-series, Joshua Hoffman examines some of the common issues companies face when designing for scalability. Read part 1 here.

In my previous blog I looked at what I call the first three sins of web scale – pride (the refusal to use tools not invented here), envy (the desire for a more exciting project) and gluttony (ignoring scope and capacity). Today I’ll discuss the other four sins you need to be aware of when building and deploying your app or product. So without further ado, let’s check them out.

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The seven deadly sins of web scale (Part 1)

joshua_web_scale_part_1Throughout my career I’ve had the opportunity to work at a variety of different companies both large and small. They each had their own set of unique challenges regarding growth but one thing I noticed with time and experience was that the solutions to the problems they faced were not specific to the company itself. The approaches that were taken and the lessons that were learned could be extrapolated and applied to many of the situations facing a company looking to expand and grow technically.

There is a concept in some religions that before you save a sinner you have to tell them how they have sinned. In other words, if someone doesn’t know what the problem is they won’t be able to change. For a company just starting out, there are no wrong ways to build and deploy your app or product. Once you begin to grow however, you realize there are things you didn’t know and that some or all of the decisions that you made at the beginning were mistakes. This is the point where you need to decide how to address these issues. New companies are started all the time so I decided to draw from my experience to put together what I call the Seven Deadly Sins of Web Scale using seven real world examples from my career.

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Vladimir Smirnov of @bookingcom talks about Graphite@Scale or how to store millions points per second #TechSummitIO lsw.to/lhX